Gamelogs: Dec 15th thru Dec 26th

Well this is going to be fun to fill out :O Thank Valve for this :P

Final Fantasy XIII
Platform: PS3
Started: 2010
Status: Ongoing

FINALLY! Beat that damn boss! So I pulled this out to see if I could get further into the game and possibly finish it before XIII-2 releases. I’m in the process of maxing out my characters… my usual shtick with the series… before I face the final boss. I have access to the double CP item however I can’t even put a dent in the boss. So I’ll need to do a bit of upgrading on my equipment. Sadly the FAQs are poor in terms of clean information so I’ll need to do some research tonight.


Valkyria Chronicles 2
Platform: Playstation Portable
Started: 2010
Status: Completed

Pulled this out to play with friends. Wow does this game get broken the more players you add in. You can really draw enemy fire to sneak up behind them. Also doesn’t help that each of us have overpowered units to throw out there :P


Anomaly: Warzone Earth
Platform: PC
Started: Dec 19th, 2011
Status: Ongoing

The first of the Valve winter event. Anomaly I originally started months ago but I lost the safe file due to a demo/full patch snafu. The game is very unusual as you play the attacking side of a tower defense game. That means trying to setup your team to survive the onslaught of towers to get past. It’s a lot of fun and REALLY gets challenging. I wish there were more of these games out there.


Spiral Knights
Platform: PC
Started: Dec 20th, 2011
Status: Ongoing

Another Valve achievement. I originally played Spiral Knights with friends so I never got around to playing PvP. Overall the PvP isn’t bad but I didn’t have my controller setup so I was a bit overwhelmed.


Audiosurf
Platform: PC
Started: 2011
Status: N/A

Here’s another fun one. This is very much a music game and I played a lot of it back during the Portal 2 release. The holiday achievement wasn’t bad but required some very good reflexes to get right.


And Yet It Moves
Platform: PC
Started: Dec 24th, 2011
Status: Ongoing

My cousin got me this some time ago, but never got around to playing it. This is an interesting game as the goal of the game is to move your person to the exit but in order to make it, you need to spin the world which causes gravity to take affect. The Achievement was easy to pull off but dang is it a pain just to get there. Damn lizards…


X3: Albion Prelude
Platform: PC
Started: Dec 26th, 2011
Status: Ongoing

I still haven’t gotten this achievement as this game is NOT easy. First thing I realized was I forgot all the damn keys for this game and every key does something. I’m going to have to research this one to see how best to get this achievement. The game does look beautiful though.


Bastion
Platform: PC
Started: Dec 26th, 2011
Status: Ongoing

Oh man… this game is gorgeous. I’m really surprised this was made by the former C&C4 team. The game and the narrator… oh man that narrator. I really need to sit down and play this.



Gamelogs: May 5th thru May 11th

Final Fantasy XIII
Platform: PS3
Started: 2010
Status: Ongoing

With PSN down I decided to pull this out and see where I left off. Originally trying to max out my stats early game had me running back and forth in chapter 9 during the airship raid. Good money early on and decent CP gains. That went out the window when I hit the next chapter. The CP costs went through the roof between stage 3 and 4 of the skill tree. At this point I’ve hit a situation where I’m unable to upgrade equipment because I lack funds to buy materials and really don’t know where to farm. The next gil farm location isn’t till I return to Cacoon which isn’t that far from where I am in the story however a lot of the mobs that might carry free catalyst materials are down on Pulse. Hmm… what to do…


Sonic the Hedgehog 2
Platform: Sega Genesis, PS3
Started: I don’t remember…
Status: Completed

With PSN still down, I decided to dig through some of the free stuff my PS Plus subscription got me. One of that is the Sonic the Hedgehog 2 game. I’ve been the game with my cousin years ago on the genesis. It was a pain to beat too considering the difficulty level spikes in the game. Doesn’t help that Tails is a ball and chain in the special stages. Even with the state save feature in the PSN version, it’s still difficult since Tails could easily run right into a bomb costing you the special stage.


Phantasy Star Portable 2 Infinity
Platform: Playstation Portable (JP)
Started: Feb 28th
Status: Story Mode Completed
Demo Available: http://phantasystar.sega.jp/psp2i/trial/download/ (in Japanese, sorry!)

After plowing through chapter 5, I hit the first road block in the form of Dark Falz. Talk about unfair! Depending on which stage of attack your facing, if your on the wrong level fighting him, prepare for a one hit kill. I’m not quite level 125 which I’ve seen videos of people facing him but I was able to take him out. I eventually went back and fixed the chapter that I screwed up on and unlocked the right ending finally. The second time turned out better for Dark Falz after I proceeded to remove any problems in the first round.

Afterwards is an extra story which features both Emilia and Nagisa and a very truncated PSO experience which puts you in contact with Red Ring Rico. The boss however is a pain. It’s Dark Falz of course but from Episode 2. He’s a lot more unfair in his full form which is screwed up considering you have to spend like 25 minutes getting to him through some of the most mean spirited monsters of PSO. I didn’t bother trying again and played with the stat boosting feature which ups your base stats but knocks you back to level 1.


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