Gamelogs: February 5th 2012, – February 12, 2012

Decided to add a day to my list since this week is going to be hectic with a trip at the end.

Valkyria Chronicles 3
Platform: Playstation Portable (JP)
Started: Jan 31st, 2011
Status: Completed

So I finally cranked down on the final two story chapters. OMG does it get difficult :x Doesn’t help that I lost most of my ace drop weapons via the DLC content thanks to me transferring my game to another PSP. My PSP-2000 started to go on the fritz to the point where I couldn’t use the analog pad. Since the Vita comes out soon, I transferred the US account off the PSP-1000 which has been my US system for some time. For some reason something didn’t transfer right and all my DLC had to be re-downloaded and progress in them was all screwed up. Anyway the final boss was outright mean since you can’t actually kill him. I eventually figured it out though. I only have Imca’s ending which I like but probably need to redo the ending to see Reila’s. I’m still playing the game so I can unlock more characters. As if my team wasn’t jammed pack already.


Final Fantasy XIII-2
Platform: Playstation 3
Started: Jan 31st, 2012
Status: Ongoing

Drove further into the game. Since I played the chapters a little out of order, it seems interesting that things have turned out a certain way. I also did a bit of trophy hunting and cleared some of the more annoying ones including the 100 preemptive strikes. Still don’t think I’m high enough to take on Lightning yet so I’m going to probably grid a bit more once I find a good place. Also need to find a place to level my Chocobo companion.


Gamelogs: January 29, 2012 – February 4th, 2012

Valkyria Chronicles 3
Platform: Playstation Portable (JP)
Started: Jan 31st, 2011
Status: Ongoing

I just had to look at the DLC list… So apparently they had a bunch of characters hidden in DLC that I hadn’t gotten yet. Among them was members of Squad 7. Actually I think all the major figures of Squad 7 are now in my team including Edy’s Detachment. On top of that I have Selvaria and Maximilian, from Selvaria’s DLC which actually has you playing the sequence leading to the confrontation between her and Alicia. The most surprising DLC character was Jaegar. I wasn’t expecting to have him as a playable character but i like him. The crazy part is any character that exhibited Valkyrian powers in the series actually has that ability open to them to use. Nothing more threatening then having every single Valkyrian in the series charging down the center. Been tempted to assign them different classes to cover all the bases just for kicks. The game is surprisingly long just in the story section as I’ve long since gone past the number of missions I played in Valkyria 2 just to finish that game.


Final Fantasy XIII-2
Platform: Playstation 3
Started: Jan 31st, 2012
Status: Ongoing

All I can say is wow… the music threw me for a loop but the game itself does another number on me. When they tried Cinematic for the XIII, I thought it was impressive. This just takes the cake and then some. The game has both a Final Fantasy feel to it as well as a Chrono Trigger feel. I wasn’t expecting that. There are moments where Lightning is channeling a bit of a Valkyrie from Valkyrie Profiles as well. The game design feels like Square Enix is trying to scratch multiple itches at once. The gameplay isn’t as restrictive as the FFXIII as it allows you to take on chapters out of order as I have seen. You can return to any chapter and supposedly even replay it in case you messed something up. The combat feels faster now since the Paradigm shift is quicker and is key to surviving certain combat. I still haven’t gotten use to the monster system yet. I’ll figure it out though.


Gamelog: January 15, 2012 – January 28, 2012

Sonic CD
Platform: PC, PS3
Started: January 2012
Status: Ongoing

Really this is the first time I’m playing Sonic CD… I’m really bad at it too… I haven’t played this style sonic since the Genesis era. To top it off I’m really not sure what the correct path for the good ending is either. The Special stages are a bit difficult for me as well. I’m not use to them. It’s classic sonic alright! Normally I would speed past whatever I come across but it’s super important to get those gems!


Z.H.P.
Platform: Playstation Portable
Started: 2010
Status: Completed

A bit more goofing around in the game. I did unlock a few more of the Dengenki costumes including Celty. So far the hardest dungeon has been the Toradora one due to the fact enemies combine and when the last two levels combine, they get ugly fast. It’s enough that I blitz the last two floors and forget about leveling there. On a few occasions, I had lost all my gear I dragged through the dungeon because I forgot what floor I was on. The story missions themselves are now a joke considering I can just much my way through with nothing on with relative ease. Still haven’t unlocked all the shadowgrams for my second transformation but I’m working on it.


X3: Terran Conflict
Platform: PC
Started: 2012
Status: Ongoing… ish…

This game is freaking huge… I’ve already sunk a good 30 hours into it and I’m still not out of the starting systems. Sure I have several ships doing trade runs within said systems but damn it’s taking a bit to earn enough money for a ship capable of surviving the pirates and who knows what outside of there. The learning curve on this game is ridiculous… It’s enough that EVE Online looks easier to learn then this game. It probably is. Just about every key on the keyboard has a function or a shift function. Overall the game does look pretty and thank god for the time compression units. Without them, traversing from one end of the system to another would take forever.


Valkyria Chronicles 3
Platform: Playstation Portable (JP)
Started: Jan 31st
Status: Ongoing

Yup, picked this one back up. I really don’t know why I never finished it. The game is a lot of fun and considering I just activated Reila’s Valkyria abilities, it’s going to get more fun. Combined with Imca’s Open Fire ability, it can get pretty nasty on the battlefield. I think I finally got a handle on the Master Table function in the game. Since every character can change into any class, mastering certain classes together will unlock traits that only appear if you have them mastered. Still haven’t found the cannon of doom from the 2nd game. Though I probably shouldn’t otherwise no one will level.


Gamelog: January 1, 2012 – January 14, 2012

Wow, so this month started off bad for me. Caught the flu so it’s wrecked quite a planning and play time.

Final Fantasy XIII
Platform: PS3
Started: 2010
Status: Complete


Sonic Generations
Platform: Playstation 3
Started: November 5, 2011
Status: Completed

Overall this is one of the best Sonic games I’ve played since the Dreamcast. The final boss was a bit annoying but eventually got it. The music is amazing though I wish they would release it officially in the US.


Star Ocean: The Last Hope International
Platform: Playstation 3
Started:
Status: Ongoing

Argh… I haven’t been able to concentrate on this. I think it’s the camera angle and feel of the game. It feels off for some reason.


Z.H.P.
Platform: Playstation Portable
Started: 2010
Status: Completed

Tongue in cheek style humor and insane combinations. Who ever came up with this game really went all out with the references and humor. Funny thing is I only came back to it after finding out several of my favorite anime character outfits were available in the US version. Right now I’m running around as Holo from Spice and Wolf.


Tetris
Platform: Playstation 3
Started:
Status: N/A

I’m amazed I was able to play this game as far as I did. I was able to complete Marathon mode which requires you to clear every level’s target number of clears. At 15, the game moves so damn fast it was hard to keep up at times. Then again it’s not as bad as the radical mode i eventually unlocked… omg… that mode is nuts. The pieces start center, against the bottom of the screen and you only have a second or two to move it before it locks in place.


The games I played in 2011

Games Finished

Games I played that have a finished status either on the save I have or at another point in time. In other words, I’ve personally made it to the end of the game. In other words, games I don’t have to go back to any time soon unless I’m trying for achievements or playing for nostalgia (which happens a lot :O)

  • Ace Combat: Assault Horizon (Xbox 360)
  • Ace Combat: Joint Assault (PSP)
  • Ace Combat 6: Fires of Liberation (Xbox 360)
  • Altered Beast (Sega Genesis)
  • Armored Core: For Answer (Xbox 360)
  • Atelier Annie ~ Alchemist of Sera Island ~ (Nintendo DS)
  • Atelier Rorona (PS3)
  • Atelier Totori (PS3)
  • Battletech (Sega Genesis)
  • Castlevania Harmony of Dissonance (Xbox 360)
  • Dead Rising 2: Case West (Xbox 360 – XBLA)
  • Deus Ex: Human Revolution (PC)
  • Ghost Trick (Nintendo DS)
  • Ghouls n’ Ghosts (Sega Genesis)
  • Guardian Heroes (Sega CD)
  • Halo Reach (Xbox 360)
  • Hyperdimension Neptunia (PS3)
  • Macross Trial Fruntier (PS3 – Import)
  • Macross Triangle Frontier (PSP – Import)
  • Mercs (Sega Genesis)
  • Monster Hunter Tri (Nintendo Wii)
  • Parasite Eve (PSOne/PSP)
  • Phantasy Star Portable 2 Infinity (PSP – Import)
  • Portal 2 (PC/PS3)
  • Project Diva 2: Hatsune Miku (PSP – Import)
  • Solar 2 (PC)
  • Sonic the Hedgehog 2 (PS3)
  • Stacking (PS3)
  • The Embodiment of Scarlet Devil (PC)
  • Tenchu Z (Xbox 360)
  • Tom Clancy’s H.A.W.X. (Xbox 360)
  • The 3rd Birthday (PSP)
  • Trace Memory (Nintendo DS)
  • Valkyria Chronicles 2 (PSP)
  • X-Men (Xbox 360 – XBLA)

Games left Incomplete

Too many games to play not enough time after work to clear them all. These games were left unfinished at the end of the year unfortunately. These games make up the games I’ll eventually go back to and finish. Some have higher priority then others due to sequels coming up.

  • Anomaly: Warzone Earth (PC)
  • Castlevania: The Dracula X Chronicles (PSP)
  • Chantelise – A Tale of Two Sisters (PC)
  • Dissidia Final Fantasy (PSP)
  • The Elder Scrolls IV: Oblivion (PC)
  • Fate/Extra (PSP)
  • Final Fantasy XIII (PS3)
  • Front Mission Evolved (PC)
  • God Eater Burst (PSP)
  • Hard Corps: Uprising (Xbox 360 – XBLA)
  • The Legend of Zelda: Minish Cap (Nintendo 3DSWare – Gameboy Advance)
  • Metroid Fusion (Nintendo 3DSWare – Gameboy Advance)
  • Mighty Milky Way (Nintendo DSiware)
  • Monster Hunter Unite (PSP)
  • My World, My Way (Nintendo DS)
  • Pokemon: White (Nintendo DS)
  • Sonic Generations (PS3)
  • Recettear (PC)
  • Rune Factory: Tides of Destiny (PS3)
  • Samurai Warriors Chronicles (Nintendo 3DS)
  • Tactics Ogre: Lets Cling Together (PSP)
  • Toaru Majutsu no Index (PSP – Import)
  • Tom Clancy’s Rainbow Six Vegas 2 (PC)
  • Valkyria Chronicles 3 (PSP – Import)
  • Wipeout HD/Wipeout Fury (PS3)
  • The Witcher 2 (PC)
  • Games Abandoned

    These games I started but have no interest in finishing. They are either TOO hard or the game just didn’t hold my interest and I have since sold them, traded them, put them away or sent back to Gamefly with little interest in getting it again.

    • Alpha Squad (Xbox 360 – Indie Games)
    • Excitebike 3D (Nintendo 3DSware)
    • The Legend of Zelda: Ocarina of Time (Nintendo 3DS)
    • SOS (Super Nintendo)
    • Sonic the Hedgehog (PS3 – Genesis Vintage)

    Fighting games

    Fighting games really have no end though they do have some stories. Some games I finish till I see everyone’s story or I just finish the characters I like. There was a glut of fighters this year so I’m a little burned out on them… Sorta like how I’m burned out on shooters for a bit.

    • Arcana Heart 3 (PS3)
    • Blazblue Continuum Shift (PS3)
    • Eternal Fighter Zero (PC)
    • Marvel vs Capcom 3 (PS3)
    • Melty Blood: Act Cadenza Ver B (PC)
    • Soul Calibur IV (Xbox 360)
    • Super Smash Brothers Melee (Nintendo Wii)
    • Tekken 6 (PS3)

    Blame Valve

    Games I started but weren’t planning on playing just yet thanks to the recent Steam Achievements for the holidays.

    • And Yet It Moves (PC)
    • Bastion (PC)
    • X3: Albion Prelude (PC)

    Games with no end

    I can’t justify I’ve beaten them nor is there an indicator of such unless you count kill screens which these games don’t have. They can be picked up and played with no connection to previous plays outside of high scores or achievements not earned. Some have stories but they’re pretty shallow.

    • Audiosurf (PC)
    • Catan (Xbox 360 – XBLA)
    • Dungeon Defender (PC)
    • MAG (PS3)
    • Minecraft (PC)
    • PAC-MAN Championship Edition DX (Xbox 360)
    • Pinball FX (PS3)
    • Rockband 3 (Xbox 360)
    • Terreria (PC)
    • Tetris (PS3)
    • Tetris DS (Nintendo DS)
    • Touhou Battle Gaiden (PC)

    Games Demoed

    Games I’ve played once or twice either full or demos are on a list to eventually get back to, buy, rent, etc.

    • Bayonetta (Xbox 360)
    • Dissidia 012 Final Fantasy (PSP)
    • Robot Alchmic Drive (Playstation 2)
    • House of the Dead Overkill (PS3)
    • Samurai Warriors 2 (Xbox 360)
    • Stargate (Sega Genesis)
    • Star Trek: Deep Space Nine (Sega Genesis)

    MMOs

    I play a lot of MMOs so here’s the list I touched this year. Not saying which ones I’mstill in, that’s for me to know and well, and if I run into you in game… hi!

    • CosmicBreak (PC)
    • Final Fantasy XI (PC)
    • Final Fantasy XIV (PC)
    • Jade Dynasty (PC)
    • Rusty Hearts (PC)
    • Shin Megami Tensei Imagine (PC)
    • Spiral Knights (PC)
    • Star Trek Online (PC)
    • Star Wars: The Old Republic (PC)
    • World of Warcraft (PC)

    Beta Tested

    These are games I beta tested this past year. I’m pretty sure there were more and a good number of them weren’t games so they can’t be included on the list. Also these games have NDAs lifted so don’t go throwing it around that I’m breaking one. I actually read them :O

    • Battlefield 3 (PC, PS3, Xbox 360)
    • Rusty Hearts (PC)
    • Star Wars: The Old Republic (PC)
    • Uncharted 3 – Multiplayer(PS3)

    Gamelogs: Dec 8th thru Dec 14th, 2011


    Rune Factory: Tides of Destiny
    Platform: PS3
    Started: December 6th, 2011
    Status: Ongoing

    Go figure that the first request I took locked me up for a bit till I dropped it. Once I did the game opened up. Sure enough the way to actually grow stuff in this game is weird. At the moment I have a few monsters on hand but need to work on it. There really isn’t any girls in the game that I could send my character after that I would consider just yet. The more I play this the more I want to go back and replay Rune Factory 3… I might just do that!


    Fate/Extra
    Platform: PSP
    Started: November 1st, 2011
    Status: Ongoing

    Argh… the new area is giving me a headache. I’m spinning my wheels at the moment just trying to survive one battle even though I’m 4 levels over the area due to the rock/paper/scissor mechanics. Since I don’t know what they’ll throw unless I either memorize or right down the thing or do enough battles to actually expose their commands its like trying to stop a semi-truck with a sheet of paper. So at the moment no progress.


    Minecraft
    Platform: PC
    Started: N/A
    Status: N/A

    More building projects. This time It’s a tower spanning from the base of the world to the top of the sky! The tower is complete (as of this posting) and it’s looking good. I experimented with the idea of jumping from the top of the tower to the bottom and into a portal to The End but apparently momentum carries through the portal and I found myself dead as soon as I arrived there. I tried to compensate with water but apparently with 4 blocks high of water you can only survive from the floor just below the roof level. The roof level still has enough momentum to kill you. On top of that due to the freezing situation the surface begins to ice after a few minutes. As such a nixed that portal idea. I need to furnish the tower as well as build secondary entrances and exits at various floors.


    Gamelogs: Nov 9th thru Nov 16th

    Fate/Extra
    Platform: PSP
    Started: November 1st, 2011
    Status: Ongoing

    I’ve gotten even further into this game. I’m beginning to see a pattern in the way you play this game. Some enemies have a specific pattern or style of combat they use and some only use one attack. I know there are multiple paths in this story and I’m pretty sure I’m going down Rin’s path at the moment. It’s not bad but damn the current boss creeps me out… I’ll play again using Caster next but the next time I going to write down the combat information so that it should be eaier to go through again later.



    Obilvion
    Platform: PC
    Started: 11/15/2011
    Status: Ongoing

    Yeah… i know this is an old game and I use to have it on disc but I ended up losing that disc somewhere. Luckily Steam put it on sale and I snatched it up. I haven’t gotten far because I was busy adding game addons such as custom races and new camera angles and high resolution textures. The game is my Skyrim for the time being until someone can mod out those things from Skyrim…



    The Witcher 2
    Platform: PC
    Started: 11/13/2011
    Status: Ongoing

    I picked this up a few months ago from a steam sale but never got around to playing it. Well I really regret not popping this up sooner. This is a very solid game and very good voice acting. I’m still in Act I getting a handle on things but I had a lot of fun. I Want to read the series now that it is based on. Mixed with Oblivion I’m not sure I’ll be able to finish this anytime soon.


    Minecraft
    Platform: PC
    Started: N/A
    Status: N/A

    I finally got that damn wall up. I don’t know what compelled me to do that but it’s done. At least the outer layer is done. I need to do the walkway and backwall and stairs up. Still debating if I want to do watch towers. The amount of work I’m doing is rather crazy considering the amount of materials I need to make the wall.


    Gamelogs: Oct 26th thru Nov 1st, 2011

    Ace Combat Assault Horizon
    Platform: Xbox 360
    Started: October 16th 2011
    Status: Completed

    Popped the game in and messed with the new ASF-X Shinden II which is one of the new DLC items. The plane is designed by Shōji Kawamori who does the mechanical designs for the Macross series. You can see it in this aircraft real easily. The way the wings morph based on your speed and the plane is highly maneuverable. That being said, Ace mode is freaking difficult! Damage seems to revert back to the Ace Combat style where damage doesn’t regenerate so that means you have to be extra careful not to bounce off things. The game by default allows for accidental collisions but if you do this in ace mode, you don’t get back your health. Almost beat the mission I was trying but I clipped a plane on the final leg of the mission.


    Atelier Totori
    Platform: PS3
    Started: October 26, 2011
    Status: Ongoing

    I was expecting more of the same when I stepped into Totori after finishing Rorona. Oh man can I be more wrong. The game changes the way you play the game. For the first part, gathering now spends time along with doing battle. No more grinding an entire area just to level like in Rorona. I’ll have to balance this game out a bit more. I only got a little bit in before I had to do other stuff.


    Fate/Extra
    Platform: PSP
    Started: November 1st, 2011
    Status: Ongoing

    After taking so long to download, my copy was finally installed on my PSP. Funny thing is I have the game in it’s JP format and never expected to get it here. The game is a sorta alternate story to the original Fate/Stay Night series featuring some recurring characters in the series and some new ones all with brand new designs. Combat is very rock/paper/scissor which isn’t bad. Hopefully I can get further. The game has a lot of bad ending situations and I was finding them a lot in the Japanese version because my Kanji skills are poor.


    Minecraft
    Platform: PC
    Started: N/A
    Status: N/A

    Did a bit more track work. There are now tracks leading to the other towns we found. I need to either build my area up more or find another town.


    Gamelogs: Sept 1st thru Sept 7th

    Deus Ex: Human Revolution
    Platform: PC
    Started: August 23rd, 2011
    Status: Ongoing

    I finally got a chance to play the game after I got back Tuesday and was able to rip through the rest of the Shanghai area. Most of my free time Monday disappeared while playing this game. For the first time I deployed stealth and the landing system… how the hell did I play the first part of the game without them!?


    Pinball FX
    Platform: Playstation 3
    Started: September 2011
    Status: N/A

    I pulled this out testing out the headset I had picked up. Not the best choice for testing the audio. I should probably pull out Uncharted 2 or something.


    The Embodiment of Scarlet Devil
    Platform: PC
    Started: August 2011
    Status: Bad ending

    I beat the game but got the bad ending while in the hotel. You have to beat the game on one credit (no continues) in order to get the good ending. BLAH… I’ll beat you damn it! I’ve gotten this far!


    Minecraft
    Platform: PC
    Started: August 2011
    Status: N/A

    A few setbacks, mostly in relation to lava… trying to get a trench of lava to flow towards my base but working with the stuff is a bit difficult. Maybe I should stuff the entrance till I can build it out properly.


    Valkyria Chronicles 2
    Platform: Playstation Portable
    Started: 2010
    Status: Completed

    I ended up pulling this out during Dragon*Con to play with my friend using Co-Op. I had beaten the game but not unlocked everything. Funny thing is, I’ve beaten the game and had far more unlocks but this was in the JP version of the game. I’m probably going to grind out a bit to unlock more stuff so when we end up playing again, I can throw some new units on the field.


    Gamelog: August 4th thru August 10th

    Mercs
    Platform: Sega Genesis
    Started: August 6th
    Status: Completed*

    This is apparently the true sequel to the Commando game found in the arcade and the NES. I didn’t realize it till I happened to notice the game was developped by Capcom and it had very much the same style of play. It’s not a fair game and designed as a quarter eater in the arcades. This problem extended to the original mode as well which can be a bit unfair. Difficulty in the game was excessive even on easy and would probably frustrate players today especially since the genesis D-pad has a lot to be desired. We ended up cheating to make our way through the games modes. I finished Arcade mode using mostly the flamer and my friend ran through the original mode. There were three points in the final area of the game where intsa-death can occur meaning those quarters would be going away fast if you weren’t aware of this before hand.


    Battletech
    Platform: Sega Genesis
    Started: August 7th
    Status: Completed*

    Surprisingly a good game which sorta looks like Mechwarrior Assault now that I think about it. The game drops you into a Madcat heavy mech and runs you through a series of missions taking place during the invasion of the clans in the timeline of the series. You get to pick your weapons which are limited and some can be pretty devastating. I was able to clear the first mission after a run or two to get use to the controls but we had to employ the cheat during the second since they only give you a limited amount of time to get to two different silos across the map which means booking it and ignoring enemies which is bad considering their shots track. The thing is if your playing clan… why does the starcomm have clan mechs!?


    Catan
    Platform: XBLA
    Started: Don’t remember
    Status: N/A

    Pulled this out of the chest of old XBLA games I have in my HDD. We played the actual board game Saturday and was still thirsting for more Catan so I pulled this out. The computer can be a freaking cheat sometimes. They also play haphazardly like I had one AI drop the robber on a square he also had stuff a city on just to screw me over. I was able to win a game eventually but it required me to blockade a good chunk of the board by massive and quick road building.


    Tenchu Z
    Platform: Xbox 360
    Started: August 1st, 2011
    Status: Ongoing
    Demo: http://marketplace.xbox.com/en-US/Product/Tenchu-Z-Demo/00000000-0000-400d-80d0-0000465307d7?cid=SLink

    Played a bit more Tenchu Z with friends online. We’re diving into missions much further then my single player so I’m earning mostly gold to buy stuff. Some of the later missions introduce enemy ninjas and kunoichi. Argh… the freaking kunoichi don’t hesitate to pull a weapon if they hear something which means very bad things. Still not use to rolling right behind the enemy to grab them. I did try the stand up fight mission, 17 however I’m not good at it yet and got my ass kicked. Its a long mission since you have to clear the place out :(


    Tactics Ogre: Lets Cling Together
    Platform: PlayStation Portable
    Started: August 4th, 2011
    Status: Ongoing

    Been meaning to get to this game so I can send it back to Gamefly. The game is very much Final Fantasy Tactics in a sense both gameplay and graphically. That being said it was developed by Square Enix. Of course fans see the FFT game as a offshoot of the Tactics Ogre series. The game is much more complex then anything in FFT and has a pretty good story to it so far. I’m only in chapter 1 but its taking me some time with each missions because I tend to restart and see if I could do better then I did last.


    Castlevania: The Dracula X Chronicles
    Platform: PlayStation Portable
    Started: August 10th, 2011
    Status: Ongoing

    I actually have owned this game for a bit but I had to start over. I’ve never finished it. The game is the remake of Rondo of Blood using new artwork and a 2.5D design. Its the first time this game has been officially released in the US in an unedited format. The original game Castlevania X is a hacked up version of this game. It introduces Maria to the series who reappears in Symphony of the Night. Speaking of which is also in this copy of the game. I’m still in the process of unlocking it though.

    * cheats were employed