Gamelog: January 15, 2012 – January 28, 2012

Sonic CD
Platform: PC, PS3
Started: January 2012
Status: Ongoing

Really this is the first time I’m playing Sonic CD… I’m really bad at it too… I haven’t played this style sonic since the Genesis era. To top it off I’m really not sure what the correct path for the good ending is either. The Special stages are a bit difficult for me as well. I’m not use to them. It’s classic sonic alright! Normally I would speed past whatever I come across but it’s super important to get those gems!


Z.H.P.
Platform: Playstation Portable
Started: 2010
Status: Completed

A bit more goofing around in the game. I did unlock a few more of the Dengenki costumes including Celty. So far the hardest dungeon has been the Toradora one due to the fact enemies combine and when the last two levels combine, they get ugly fast. It’s enough that I blitz the last two floors and forget about leveling there. On a few occasions, I had lost all my gear I dragged through the dungeon because I forgot what floor I was on. The story missions themselves are now a joke considering I can just much my way through with nothing on with relative ease. Still haven’t unlocked all the shadowgrams for my second transformation but I’m working on it.


X3: Terran Conflict
Platform: PC
Started: 2012
Status: Ongoing… ish…

This game is freaking huge… I’ve already sunk a good 30 hours into it and I’m still not out of the starting systems. Sure I have several ships doing trade runs within said systems but damn it’s taking a bit to earn enough money for a ship capable of surviving the pirates and who knows what outside of there. The learning curve on this game is ridiculous… It’s enough that EVE Online looks easier to learn then this game. It probably is. Just about every key on the keyboard has a function or a shift function. Overall the game does look pretty and thank god for the time compression units. Without them, traversing from one end of the system to another would take forever.


Valkyria Chronicles 3
Platform: Playstation Portable (JP)
Started: Jan 31st
Status: Ongoing

Yup, picked this one back up. I really don’t know why I never finished it. The game is a lot of fun and considering I just activated Reila’s Valkyria abilities, it’s going to get more fun. Combined with Imca’s Open Fire ability, it can get pretty nasty on the battlefield. I think I finally got a handle on the Master Table function in the game. Since every character can change into any class, mastering certain classes together will unlock traits that only appear if you have them mastered. Still haven’t found the cannon of doom from the 2nd game. Though I probably shouldn’t otherwise no one will level.


The games I played in 2011

Games Finished

Games I played that have a finished status either on the save I have or at another point in time. In other words, I’ve personally made it to the end of the game. In other words, games I don’t have to go back to any time soon unless I’m trying for achievements or playing for nostalgia (which happens a lot :O)

  • Ace Combat: Assault Horizon (Xbox 360)
  • Ace Combat: Joint Assault (PSP)
  • Ace Combat 6: Fires of Liberation (Xbox 360)
  • Altered Beast (Sega Genesis)
  • Armored Core: For Answer (Xbox 360)
  • Atelier Annie ~ Alchemist of Sera Island ~ (Nintendo DS)
  • Atelier Rorona (PS3)
  • Atelier Totori (PS3)
  • Battletech (Sega Genesis)
  • Castlevania Harmony of Dissonance (Xbox 360)
  • Dead Rising 2: Case West (Xbox 360 – XBLA)
  • Deus Ex: Human Revolution (PC)
  • Ghost Trick (Nintendo DS)
  • Ghouls n’ Ghosts (Sega Genesis)
  • Guardian Heroes (Sega CD)
  • Halo Reach (Xbox 360)
  • Hyperdimension Neptunia (PS3)
  • Macross Trial Fruntier (PS3 – Import)
  • Macross Triangle Frontier (PSP – Import)
  • Mercs (Sega Genesis)
  • Monster Hunter Tri (Nintendo Wii)
  • Parasite Eve (PSOne/PSP)
  • Phantasy Star Portable 2 Infinity (PSP – Import)
  • Portal 2 (PC/PS3)
  • Project Diva 2: Hatsune Miku (PSP – Import)
  • Solar 2 (PC)
  • Sonic the Hedgehog 2 (PS3)
  • Stacking (PS3)
  • The Embodiment of Scarlet Devil (PC)
  • Tenchu Z (Xbox 360)
  • Tom Clancy’s H.A.W.X. (Xbox 360)
  • The 3rd Birthday (PSP)
  • Trace Memory (Nintendo DS)
  • Valkyria Chronicles 2 (PSP)
  • X-Men (Xbox 360 – XBLA)

Games left Incomplete

Too many games to play not enough time after work to clear them all. These games were left unfinished at the end of the year unfortunately. These games make up the games I’ll eventually go back to and finish. Some have higher priority then others due to sequels coming up.

  • Anomaly: Warzone Earth (PC)
  • Castlevania: The Dracula X Chronicles (PSP)
  • Chantelise – A Tale of Two Sisters (PC)
  • Dissidia Final Fantasy (PSP)
  • The Elder Scrolls IV: Oblivion (PC)
  • Fate/Extra (PSP)
  • Final Fantasy XIII (PS3)
  • Front Mission Evolved (PC)
  • God Eater Burst (PSP)
  • Hard Corps: Uprising (Xbox 360 – XBLA)
  • The Legend of Zelda: Minish Cap (Nintendo 3DSWare – Gameboy Advance)
  • Metroid Fusion (Nintendo 3DSWare – Gameboy Advance)
  • Mighty Milky Way (Nintendo DSiware)
  • Monster Hunter Unite (PSP)
  • My World, My Way (Nintendo DS)
  • Pokemon: White (Nintendo DS)
  • Sonic Generations (PS3)
  • Recettear (PC)
  • Rune Factory: Tides of Destiny (PS3)
  • Samurai Warriors Chronicles (Nintendo 3DS)
  • Tactics Ogre: Lets Cling Together (PSP)
  • Toaru Majutsu no Index (PSP – Import)
  • Tom Clancy’s Rainbow Six Vegas 2 (PC)
  • Valkyria Chronicles 3 (PSP – Import)
  • Wipeout HD/Wipeout Fury (PS3)
  • The Witcher 2 (PC)
  • Games Abandoned

    These games I started but have no interest in finishing. They are either TOO hard or the game just didn’t hold my interest and I have since sold them, traded them, put them away or sent back to Gamefly with little interest in getting it again.

    • Alpha Squad (Xbox 360 – Indie Games)
    • Excitebike 3D (Nintendo 3DSware)
    • The Legend of Zelda: Ocarina of Time (Nintendo 3DS)
    • SOS (Super Nintendo)
    • Sonic the Hedgehog (PS3 – Genesis Vintage)

    Fighting games

    Fighting games really have no end though they do have some stories. Some games I finish till I see everyone’s story or I just finish the characters I like. There was a glut of fighters this year so I’m a little burned out on them… Sorta like how I’m burned out on shooters for a bit.

    • Arcana Heart 3 (PS3)
    • Blazblue Continuum Shift (PS3)
    • Eternal Fighter Zero (PC)
    • Marvel vs Capcom 3 (PS3)
    • Melty Blood: Act Cadenza Ver B (PC)
    • Soul Calibur IV (Xbox 360)
    • Super Smash Brothers Melee (Nintendo Wii)
    • Tekken 6 (PS3)

    Blame Valve

    Games I started but weren’t planning on playing just yet thanks to the recent Steam Achievements for the holidays.

    • And Yet It Moves (PC)
    • Bastion (PC)
    • X3: Albion Prelude (PC)

    Games with no end

    I can’t justify I’ve beaten them nor is there an indicator of such unless you count kill screens which these games don’t have. They can be picked up and played with no connection to previous plays outside of high scores or achievements not earned. Some have stories but they’re pretty shallow.

    • Audiosurf (PC)
    • Catan (Xbox 360 – XBLA)
    • Dungeon Defender (PC)
    • MAG (PS3)
    • Minecraft (PC)
    • PAC-MAN Championship Edition DX (Xbox 360)
    • Pinball FX (PS3)
    • Rockband 3 (Xbox 360)
    • Terreria (PC)
    • Tetris (PS3)
    • Tetris DS (Nintendo DS)
    • Touhou Battle Gaiden (PC)

    Games Demoed

    Games I’ve played once or twice either full or demos are on a list to eventually get back to, buy, rent, etc.

    • Bayonetta (Xbox 360)
    • Dissidia 012 Final Fantasy (PSP)
    • Robot Alchmic Drive (Playstation 2)
    • House of the Dead Overkill (PS3)
    • Samurai Warriors 2 (Xbox 360)
    • Stargate (Sega Genesis)
    • Star Trek: Deep Space Nine (Sega Genesis)

    MMOs

    I play a lot of MMOs so here’s the list I touched this year. Not saying which ones I’mstill in, that’s for me to know and well, and if I run into you in game… hi!

    • CosmicBreak (PC)
    • Final Fantasy XI (PC)
    • Final Fantasy XIV (PC)
    • Jade Dynasty (PC)
    • Rusty Hearts (PC)
    • Shin Megami Tensei Imagine (PC)
    • Spiral Knights (PC)
    • Star Trek Online (PC)
    • Star Wars: The Old Republic (PC)
    • World of Warcraft (PC)

    Beta Tested

    These are games I beta tested this past year. I’m pretty sure there were more and a good number of them weren’t games so they can’t be included on the list. Also these games have NDAs lifted so don’t go throwing it around that I’m breaking one. I actually read them :O

    • Battlefield 3 (PC, PS3, Xbox 360)
    • Rusty Hearts (PC)
    • Star Wars: The Old Republic (PC)
    • Uncharted 3 – Multiplayer(PS3)

    Gamelogs: Dec 15th thru Dec 26th

    Well this is going to be fun to fill out :O Thank Valve for this :P

    Final Fantasy XIII
    Platform: PS3
    Started: 2010
    Status: Ongoing

    FINALLY! Beat that damn boss! So I pulled this out to see if I could get further into the game and possibly finish it before XIII-2 releases. I’m in the process of maxing out my characters… my usual shtick with the series… before I face the final boss. I have access to the double CP item however I can’t even put a dent in the boss. So I’ll need to do a bit of upgrading on my equipment. Sadly the FAQs are poor in terms of clean information so I’ll need to do some research tonight.


    Valkyria Chronicles 2
    Platform: Playstation Portable
    Started: 2010
    Status: Completed

    Pulled this out to play with friends. Wow does this game get broken the more players you add in. You can really draw enemy fire to sneak up behind them. Also doesn’t help that each of us have overpowered units to throw out there :P


    Anomaly: Warzone Earth
    Platform: PC
    Started: Dec 19th, 2011
    Status: Ongoing

    The first of the Valve winter event. Anomaly I originally started months ago but I lost the safe file due to a demo/full patch snafu. The game is very unusual as you play the attacking side of a tower defense game. That means trying to setup your team to survive the onslaught of towers to get past. It’s a lot of fun and REALLY gets challenging. I wish there were more of these games out there.


    Spiral Knights
    Platform: PC
    Started: Dec 20th, 2011
    Status: Ongoing

    Another Valve achievement. I originally played Spiral Knights with friends so I never got around to playing PvP. Overall the PvP isn’t bad but I didn’t have my controller setup so I was a bit overwhelmed.


    Audiosurf
    Platform: PC
    Started: 2011
    Status: N/A

    Here’s another fun one. This is very much a music game and I played a lot of it back during the Portal 2 release. The holiday achievement wasn’t bad but required some very good reflexes to get right.


    And Yet It Moves
    Platform: PC
    Started: Dec 24th, 2011
    Status: Ongoing

    My cousin got me this some time ago, but never got around to playing it. This is an interesting game as the goal of the game is to move your person to the exit but in order to make it, you need to spin the world which causes gravity to take affect. The Achievement was easy to pull off but dang is it a pain just to get there. Damn lizards…


    X3: Albion Prelude
    Platform: PC
    Started: Dec 26th, 2011
    Status: Ongoing

    I still haven’t gotten this achievement as this game is NOT easy. First thing I realized was I forgot all the damn keys for this game and every key does something. I’m going to have to research this one to see how best to get this achievement. The game does look beautiful though.


    Bastion
    Platform: PC
    Started: Dec 26th, 2011
    Status: Ongoing

    Oh man… this game is gorgeous. I’m really surprised this was made by the former C&C4 team. The game and the narrator… oh man that narrator. I really need to sit down and play this.



    Gamelogs: Dec 8th thru Dec 14th, 2011


    Rune Factory: Tides of Destiny
    Platform: PS3
    Started: December 6th, 2011
    Status: Ongoing

    Go figure that the first request I took locked me up for a bit till I dropped it. Once I did the game opened up. Sure enough the way to actually grow stuff in this game is weird. At the moment I have a few monsters on hand but need to work on it. There really isn’t any girls in the game that I could send my character after that I would consider just yet. The more I play this the more I want to go back and replay Rune Factory 3… I might just do that!


    Fate/Extra
    Platform: PSP
    Started: November 1st, 2011
    Status: Ongoing

    Argh… the new area is giving me a headache. I’m spinning my wheels at the moment just trying to survive one battle even though I’m 4 levels over the area due to the rock/paper/scissor mechanics. Since I don’t know what they’ll throw unless I either memorize or right down the thing or do enough battles to actually expose their commands its like trying to stop a semi-truck with a sheet of paper. So at the moment no progress.


    Minecraft
    Platform: PC
    Started: N/A
    Status: N/A

    More building projects. This time It’s a tower spanning from the base of the world to the top of the sky! The tower is complete (as of this posting) and it’s looking good. I experimented with the idea of jumping from the top of the tower to the bottom and into a portal to The End but apparently momentum carries through the portal and I found myself dead as soon as I arrived there. I tried to compensate with water but apparently with 4 blocks high of water you can only survive from the floor just below the roof level. The roof level still has enough momentum to kill you. On top of that due to the freezing situation the surface begins to ice after a few minutes. As such a nixed that portal idea. I need to furnish the tower as well as build secondary entrances and exits at various floors.


    Gamelogs: Nov 27th thru Dec 7th, 2011

    Eh… This week isn’t that great for me but here are the logs…

    Atelier Totori
    Platform: PS3
    Started: October 26, 2011
    Status: Completed

    What can I say, I’m ready for the next game… kinda… I ended up rushing the ending but I left most of my people fully equipped. I didn’t get any other ending but normal but the next play through I’m hoping to get the true ending. I’m taking a break from it for now before I dive back into it. Since I know where everything is now, it shouldn’t be too hard and I’ll be concentrating on getting everything possible this time.



    Rune Factory: Tides of Destiny
    Platform: PS3
    Started: December 6th, 2011
    Status: Ongoing

    I’m really not sure about this game. I love the series but this is a pretty big departure from the normal formula. So far ALL i have done is adventure, i haven’t found out how to farm which is kinda odd to me. Where the hell is the farming? I only did a little bit so far but haven’t gotten much done since then. I’m beginning to wonder if this is even a decent game…


    Fate/Extra
    Platform: PSP
    Started: November 1st, 2011
    Status: Ongoing

    Finally free of that crazy ass clown! I’m not far from the end of the game. I’m beginning to regret not writing down all the attack combinations for enemies now. That’ll be a project for the future.

    Minecraft
    Platform: PC
    Started: N/A
    Status: N/A

    Did a bit more with this game and gotten some more buildings cleared out. I was able to re install the plugin system and have all my tools again and apparently the snow issue we’re having isn’t due to the plugin, we just have some buggy biomes. Well at least I named the world appropriately.


    Gamelogs: Nov 17th thru 26th, 2011


    Obilvion
    Platform: PC
    Started: 11/15/2011
    Status: Ongoing

    Soldiering on I’ve cleared more of the game but I ended up misplacing my partner for a time. I eventually found her backtracking through multiple random dungeons I stop by. I’ve caught up to where I stopped the first time I played this game so I should be good to go now. Peeking at the FAQ I’m halfway there.


    Minecraft
    Platform: PC
    Started: N/A
    Status: N/A

    Inner wall is connected but not fully built and a good deal of the base work for the walk path is done. I’m still debating on if I should make the stairs to the wall internal or not. I also began work on the town layout. I am going to reserve one spot for a special project.


    Gamelogs: Nov 9th thru Nov 16th

    Fate/Extra
    Platform: PSP
    Started: November 1st, 2011
    Status: Ongoing

    I’ve gotten even further into this game. I’m beginning to see a pattern in the way you play this game. Some enemies have a specific pattern or style of combat they use and some only use one attack. I know there are multiple paths in this story and I’m pretty sure I’m going down Rin’s path at the moment. It’s not bad but damn the current boss creeps me out… I’ll play again using Caster next but the next time I going to write down the combat information so that it should be eaier to go through again later.



    Obilvion
    Platform: PC
    Started: 11/15/2011
    Status: Ongoing

    Yeah… i know this is an old game and I use to have it on disc but I ended up losing that disc somewhere. Luckily Steam put it on sale and I snatched it up. I haven’t gotten far because I was busy adding game addons such as custom races and new camera angles and high resolution textures. The game is my Skyrim for the time being until someone can mod out those things from Skyrim…



    The Witcher 2
    Platform: PC
    Started: 11/13/2011
    Status: Ongoing

    I picked this up a few months ago from a steam sale but never got around to playing it. Well I really regret not popping this up sooner. This is a very solid game and very good voice acting. I’m still in Act I getting a handle on things but I had a lot of fun. I Want to read the series now that it is based on. Mixed with Oblivion I’m not sure I’ll be able to finish this anytime soon.


    Minecraft
    Platform: PC
    Started: N/A
    Status: N/A

    I finally got that damn wall up. I don’t know what compelled me to do that but it’s done. At least the outer layer is done. I need to do the walkway and backwall and stairs up. Still debating if I want to do watch towers. The amount of work I’m doing is rather crazy considering the amount of materials I need to make the wall.


    Gamelogs: Nov 1st thru Nov 8th, 2011

    Sonic Generations
    Platform: Playstation 3
    Started: November 5, 2011
    Status: Ongoing

    Wow… I never expected this game to be this damn good! It’s Sonic in a way that he hasn’t been in years. The original Sonic feels like he should and the modern Sonic isn’t making me scream because of stupid issues like falling through the world. So Far I’ve beaten the first boss and unlocked the newer levels. I’m going to make it a point to complete all modern sonic levels first then go through them to rescue your friends using the original one for laughs.


    Atelier Totori
    Platform: PS3
    Started: October 26, 2011
    Status: Ongoing

    The grind has changed a bit now since I’ve now unlocked the Adventurer’s License. I’ve gone ahead and downloaded all the DLC for the game including the music packs that were offered. The music packs give you the ability to change the music in both your workshop as well as Rorona’s using music from the entire series. When I mean entire series, I mean as far back as Atelier Marie as well as side games including Mana Khameia and Atelier Iris. The DLCs also give you new NPCs to play with. So far I’ve only taken Ceci along. I want to take Cory along too but that may not be available for a while.


    Fate/Extra
    Platform: PSP
    Started: November 1st, 2011
    Status: Ongoing

    I’ve gotten further into the game, completing the first round of the battles. The game can be a bit unfair in terms of figuring out enemy attack patterns. I’m sure there are some, I just haven’t had time to write down all the permutations down. I’ve taken a liking to Saber Nero and I’m kinda regretting not adopting her when Volks USA had her up for pre-order. That being said the Saber Alter version they had also drew my attention. I’m probably going to aim for Rin’s route for my first play through. I like her design in this one plus she’s one of my favorite characters in the series.


    Minecraft
    Platform: PC
    Started: N/A
    Status: N/A

    Did even more work in Minecraft. I’m going to be converting the dungeon under the town, tentatively named Hinamizawa… Yeah I know…, into a geofront. On top of that the excess cobblestone is being used to construct the wall around the entire town and the additional areas for surface expansion. My friends are working on their towns too. I’ve since cleaned up the tower walls to something other then cobblestone. The only thing I haven’t changed has been the floor of the stations which is on my list of things to do but I need more smooth stone. If you want to see what our map is like check out: http://www.lunarshards.com/minecraft/map/index.html.


    What rift in space and time opened up for this one?

    That was my first reaction upon playing Sonic Generations. The last console based Sonic Game I played/owned was Sonic Adventures 2 for the Dreamcast. I dabbled with the DS ones via rental but didn’t exactly enjoy them that much. There hasn’t been much really entertain me since that period. Sure the was Episode 4 but it felt very sluggish compared to most sonic games. The weight of Sonic was too much in that one.

    So when Sonic Generations came out, I was surprised by it. It marries the beloved 2D gameplay from the Genesis era with the 3D gameplay of the Sonic Adventures ones. Gone are the unnecessary side characters you had to play to unlock the rest of the game, no its all Sonic this time around. Not just one type, but two. The game starts out by playing through Green Hill Act 1 using Sonic from the Genesis era. The level itself I’m pretty damn sure is a 3D side scroll version of the original Act 1-1 from the Sega Genesis game. It was enough so that I knew where I was going and where a good deal of the hidden paths where. Then to play the world in its 3D behind the back mode was awesome!

    The game plays on the tropes that made up the last several console releases on top of the originals. References to the various games are made during the cutscenes as well as poking fun at it’s worst ones. Sure enough Genesis era Sonic is a silent protagonist which makes it more amusing since everything is pantomimed.

    The music for the game is by far one of the best I’ve heard for the series. It features both the original tunes from the Genesis era as well as remixed versions for use during the modern sonic acts. The sound even distorts when travelling at high speeds while as modern Sonic. If I find this soundtrack on iTunes, I’m soo getting it!

    I originally got the Playstation 3 version of the game however I may consider getting the PC version of the game as well. The PS3 version is pretty good already but after seeing the graphics and frame rates of the PC version, I’ll consider it for a future steam sale purchase.

    It’s been a long time since Sonic has had a good console game!


    Gamelogs: Oct 26th thru Nov 1st, 2011

    Ace Combat Assault Horizon
    Platform: Xbox 360
    Started: October 16th 2011
    Status: Completed

    Popped the game in and messed with the new ASF-X Shinden II which is one of the new DLC items. The plane is designed by Shōji Kawamori who does the mechanical designs for the Macross series. You can see it in this aircraft real easily. The way the wings morph based on your speed and the plane is highly maneuverable. That being said, Ace mode is freaking difficult! Damage seems to revert back to the Ace Combat style where damage doesn’t regenerate so that means you have to be extra careful not to bounce off things. The game by default allows for accidental collisions but if you do this in ace mode, you don’t get back your health. Almost beat the mission I was trying but I clipped a plane on the final leg of the mission.


    Atelier Totori
    Platform: PS3
    Started: October 26, 2011
    Status: Ongoing

    I was expecting more of the same when I stepped into Totori after finishing Rorona. Oh man can I be more wrong. The game changes the way you play the game. For the first part, gathering now spends time along with doing battle. No more grinding an entire area just to level like in Rorona. I’ll have to balance this game out a bit more. I only got a little bit in before I had to do other stuff.


    Fate/Extra
    Platform: PSP
    Started: November 1st, 2011
    Status: Ongoing

    After taking so long to download, my copy was finally installed on my PSP. Funny thing is I have the game in it’s JP format and never expected to get it here. The game is a sorta alternate story to the original Fate/Stay Night series featuring some recurring characters in the series and some new ones all with brand new designs. Combat is very rock/paper/scissor which isn’t bad. Hopefully I can get further. The game has a lot of bad ending situations and I was finding them a lot in the Japanese version because my Kanji skills are poor.


    Minecraft
    Platform: PC
    Started: N/A
    Status: N/A

    Did a bit more track work. There are now tracks leading to the other towns we found. I need to either build my area up more or find another town.