I pulled this back out to see about finishing the game before Atelier Totori releases next week. The sad part is I may need to rush the game and then restart it. I think I’m on the bad ending track
I’ve made my way to the second hub of the game. I’m running things a bit different this time around. What I find surprising is you can complete certain objectives for the story without having the mission for them. It alters the story a bit when the cutscenes come up. For example a certain tower inside a gang territory can be turned off before you get the mission for it. The end result are different cutscenes and dialog which is what I wasn’t expecting.
Started: August 2011
My internet went out early Monday and didn’t return till just recently so I ended up dropping by a friend’s place and we played Minecraft for a bit via network at his place. We started a new world which is fine and we were able to put together an underwater base which is cool and all. I’m probably going to turn this into a subway station with rails that go from underwater to surface.
Played some more older levels to get all the weapons out of the network battles. Also spending time unlocking all of Oichi’s story events. I find that Nene’s weapon combined with the player character’s ability to increase damage can be devastating. That being said it’s absolutely necessary if you find yourself having to kill an officer while inside an area where the enemy is getting a defense boost :O
Decided to play through some more levels during lunch breaks to see what I can do about my squad levels. Still not up to snuff compared to my JP game plus I would really REALLY like to unlock Juliana again. I can’t remember the mission i was using for leveling though. I just remember I need to reconfigure the tank to operate as an ice car again.